Why we did Save The Seas Game

by savetheseasgame

We started developing Save the Seas as an artistic expression of a real world problem (the oil leak in the Gulf of Mexico), designed  to create awareness of environmental problems through gameplay.  The game has been in development for several months and we are now in full production, having finished pre production (we have nailed down the art style and the gameplay).

Our full plan aims to eventually engulf more than just bringing in awareness to gamers of mobile games: later on we hope to associate our little games with large environmental activism organizations, funneling funds to them through our environmentally themed games, thus making mobile games players true activists.

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